LETTERS AND WORDS BOARD GAME
LETTERS & WORDS
“IS A NEED NOT A LUXURY”
ZIMO’S™ Letters & Words encourages learners to strengthen their knowledge of letters, words and spelling. Through gameplay, children practise reading, recognising words and developing their vocabulary. The interactive format encourages concentration, quick thinking and participation. A fun way to support language development while keeping children actively engaged.
WHAT'S IN THE BOX
EVERYTHING FOR UP TO SIX PLAYERS
THE BOARD
One game board with a numbered path, reward blocks and instruction blocks at 13, 21 and 33.
50 LETTERS & WORDS CARDS
Formulation and spelling of words, pitched at Grades 2, 3 and 4.
50 LIFE SKILLS CARDS
Morals and values questions in the second category deck.
40 AWARD CARDS
20 Home Awards and 20 School Awards, handed out by finishing position.
TWO DICE + 6 TOKENS
A number die (1–6) for movement, a six-option category die, and six playing tokens.
INSTRUCTION SHEET
The printed rules, including the reward blocks and what to do if a die goes missing.
THE CATEGORY DIE
SIX OPTIONS, EVERY TURN DIFFERENT
Roll the Booby Trap and you skip the question and stay put. Roll “choose a category” and you pick the deck you answer from.
HOW TO PLAY
TWO DICE. ONE QUESTION. MOVE.
Everyone rolls the number die first — the highest roll starts, and play continues from highest to lowest.
On your turn, roll both dice together. The number die sets how far you can move; the category die sets the kind of question.
The opposite player or team asks you the question. Answer correctly and move forward by the number rolled; answer wrong and stay where you are.
Six blocks from the finish, only the number die counts. The first to finish picks an Award card — then everyone else completes the game.
THE DETAILS
- Grades
- 2, 3 and 4
- Ages
- 6 to 8+
- Players
- 2 to 6, or in teams
- Playing time
- 20–30 minutes
- Question cards
- 100 (50 letters and words, 50 life skills)
- Award cards
- 40 (20 home, 20 school)
- Dice
- Number die (1–6) and category die
- Language
- English (others on request)
- Origin
- Made in South Africa
READ THE RULES BEFORE YOU BUY
The full printed instruction sheet that ships in the box — contents, components, how to play, reward blocks and the award rules.
OPEN FULL SIZEALSO IN THE RANGE
LIFE SKILLS
GRADES R, 1 AND 2 · AGES 5+
ZIMO’S™ Life Skills helps young learners explore important values and everyday social skills through play. It encourages sharing, communication, cooperation, respect and positive interaction with others. Children develop confidence, concentration and decision-making while enjoying the game. A fun way to introduce important life lessons during the early years of learning.
R1099.00 →
NUMBERS & SUMS
GRADES 2, 3 AND 4 · AGES 6 TO 8+
ZIMO’S™ Numbers & Sums gives learners an enjoyable way to practise numbers and basic mathematical operations. The game encourages children to work with numbers, addition, subtraction and problem-solving. Playing helps develop concentration, quick thinking and confidence with numbers. An educational tool designed to make practising mathematics more interactive and enjoyable.
R1199.00 →